
Raphael
What is Raphael?
Raphael belongs to JavaScript graphics category.
Raphael is a small, yet powerful JavaScript library for working with vector graphics on the web. It simplifies the creation and manipulation of Scalable Vector Graphics (SVG) using a consistent API that works across different browsers. Raphael abstracts the complexities of different SVG implementations...
Raphael Performance Insights
59 websites
Websites using Raphael
Last 30 days uptimeⓘ
99.776%
Raphael friendly technologies
Google Analytics
jQuery
Font Awesome
Bootstrap
Google Font API
jQuery UI
HSTS
Cloudflare
Cart Functionality
Facebook Pixel
jQuery Migrate
Open Graph
FancyBox
PrestaShop
core-js
MySQL
Google Tag Manager
PHP
Who Uses Raphael?
- 1st: E-commerce
- 2nd: Health and Wellness
- 3rd: Other
- 4th: Travel and Tourism
- 5th: Educational Resources
- 6th: Government and Public Services
- 7th: News and Media
- 8th: Technology and Software
- 9th: Business Services
- 10th: Food and Recipes
- 1st: Business Services
- 2nd: E-commerce
- 3rd: Health and Wellness
- 4th: Other
- 5th: Travel and Tourism
- 6th: Home Improvement
- 7th: Food and Recipes
- 8th: Educational Resources
- 9th: Fashion and Apparel
- 10th: Sports and Fitness
Top Raphael Alternatives
KaTeX
4 websites|0 uptime cardsKaTeX is a fast, easy-to-use JavaScript library for TeX math rendering on the web. Developed by Khan Academy as an alternative to MathJax, KaTeX prioritizes speed and simplicity. It renders mathematical notation in the browser using only CSS and web fonts, resulting in faster load times compared to more complex math rendering engines. KaTeX supports a large subset of LaTeX and offers features like auto-rendering of math in text content. While it may not support all the advanced features of MathJax, its speed makes it an excellent choice for applications where quick rendering of mathematical content is crucial.
PIXIjs
10 websites|0 uptime cardsPixiJS is a powerful, open-source 2D rendering engine for the web. It utilizes WebGL for hardware-accelerated graphics rendering, with canvas fallback for older browsers. PixiJS is designed for creating high-performance animations, games, and interactive visualizations. It offers a simple yet comprehensive API for working with sprites, textures, and other 2D graphics elements. PixiJS is particularly noted for its speed, capable of rendering thousands of sprites at 60 frames per second. While primarily used for game development, it's also valuable for any web application requiring complex, high-performance 2D graphics.
Three.js
55 websites|0 uptime cardsThree.js is a cross-browser JavaScript library and API used for creating and displaying animated 3D computer graphics in web browsers. It utilizes WebGL for hardware-accelerated rendering, but can fall back on other rendering modes for older browsers. Three.js simplifies the complexity of 3D graphics programming, providing high-level abstractions for scenes, cameras, lights, and materials. It's widely used for creating 3D visualizations, games, product configurators, and immersive web experiences. Three.js supports various features including realistic lighting, shadows, textures, and even VR content creation.

shine.js
1 website|0 uptime cardsNo description available.
A-Frame
3 websites|0 uptime cardsNo description available.