Three.js
What is Three.js?
Three.js belongs to JavaScript graphics category.
Three.js is a cross-browser JavaScript library and API used for creating and displaying animated 3D computer graphics in web browsers. It utilizes WebGL for hardware-accelerated rendering, but can fall back on other rendering modes for older browsers. Three.js simplifies the complexity of 3D graphics...
Three.js Performance Insights
55 websites
Websites using Three.js
Last 30 days uptimeⓘ
99.857%
Three.js friendly technologies
Google Analytics
jQuery
Cloudflare
HSTS
Google Font API
Webpack
Open Graph
core-js
PHP
Google Tag Manager
Who Uses Three.js?
Top Three.js Alternatives

particles.js
88 websites|0 uptime cardsParticles.js is a lightweight JavaScript library for creating particle systems, often used for background animations or interactive visual effects. It allows developers to easily generate a large number of customizable particles that can interact with each other and respond to user input. Particles.js is highly configurable, offering control over particle size, color, movement patterns, and interactivity. This library is particularly useful for creating engaging, animated backgrounds or special effects in web applications, enhancing the overall user experience with minimal performance impact.
KaTeX
4 websites|0 uptime cardsKaTeX is a fast, easy-to-use JavaScript library for TeX math rendering on the web. Developed by Khan Academy as an alternative to MathJax, KaTeX prioritizes speed and simplicity. It renders mathematical notation in the browser using only CSS and web fonts, resulting in faster load times compared to more complex math rendering engines. KaTeX supports a large subset of LaTeX and offers features like auto-rendering of math in text content. While it may not support all the advanced features of MathJax, its speed makes it an excellent choice for applications where quick rendering of mathematical content is crucial.
PIXIjs
10 websites|0 uptime cardsPixiJS is a powerful, open-source 2D rendering engine for the web. It utilizes WebGL for hardware-accelerated graphics rendering, with canvas fallback for older browsers. PixiJS is designed for creating high-performance animations, games, and interactive visualizations. It offers a simple yet comprehensive API for working with sprites, textures, and other 2D graphics elements. PixiJS is particularly noted for its speed, capable of rendering thousands of sprites at 60 frames per second. While primarily used for game development, it's also valuable for any web application requiring complex, high-performance 2D graphics.

shine.js
1 website|0 uptime cardsNo description available.
A-Frame
3 websites|0 uptime cardsNo description available.